Today I attended a zoom meeting that I found on Eventbrite. It was called “Creating the Short Film ‘Alone’ with DP Jimmy Matlosz” and the reason why I chose to attend this event was because there was a special emphasis on the lighting and camera work on the description of the event. While it is … Continue reading “Industry Event”
Month: November 2020
Honest Thesis Update
My thesis is coming along pretty well in my opinion, to be honest, and I was able to meet my goal of the semester. My goal was to finish masking for the player introduction, which I to this day have finished fully. Another is goal is to finish the player introduction which I will finish … Continue reading “Honest Thesis Update”
Final Proposal
The Final Throw Zane Thompson-Bradley The purpose of my thesis is to showcase my video editing skills while being able to show and re-live the best of our Ultimate Frisbee season. I get the ability to combine the best catches, best defensive plays, and the best throws while adding my own spin on everything. The … Continue reading “Final Proposal”
Kovacs – Professional Event
WHAT’S POSSIBLE WITH 5G? Because 5G towers and cells are less environmentally intrusive than 4G towers, they can be put up in more places. This allows technology sporting 5G capabilities to work in more places than most current technologies can. For my thesis project, an AR multiplayer mobile game, the expanse of 5G will help … Continue reading “Kovacs – Professional Event”
Kovacs – Prototype 2
Not many more additions have been made as promised. Coding for the dice mechanic and the card system have been updated and initiated, but that’s about it at this time.
Stacie’s New Thesis
So, I completely changed my thesis a bit ago and realized I should update here. I am now making a 5-10 minute 2D animated short of my dog (Gracie), based on the events of her escape and 24 hours out of the house back in October. She’s a rescue from what seems to have been … Continue reading “Stacie’s New Thesis”
Lee Prototype #2 Update
For this week’s prototype, I began exploring Twine to try and understand how to use it. This is what I have so far: https://twinery.org/2/#!/stories/4d4a0300-9d2b-479a-ae3f-67843d8f3b80/play My story format is in SugarCube, which supports users who know HTML and CSS. I still have to adjust to the documentation of SugarCube and Twine in general. I haven’t had … Continue reading “Lee Prototype #2 Update”
Prototype 2
For my second prototype, I created a mock/test version of what my comic page layouts would look like. When I showed it to the groups
Pat O’Callaghan Prototype 1 review
For my first prototype I created a series of sketches to show the steps of how I intend for my project to work and a rough version of the user interface. This was done with the intention of learning if my thought process was clear enough and to determine if there were any major design … Continue reading “Pat O’Callaghan Prototype 1 review”
Justin’s Prototype 1 Review
For my prototype 1, I was able to use Unity and image recognition to have my webcam recognize my tattoo. I learned that in order to have a smooth connection, the image must have high contrast between its colors. Personally, my tattoos are very dark so it is somewhat difficult to recognize but it can … Continue reading “Justin’s Prototype 1 Review”