Jordan’s Spring Thesis Update

I’ve worked on a few character animations and my concept art, and have finished my background art for the game that can be plugged in once I have a working build. I looked more at the system I need to implement into the code base that will make up the skeleton of the game, and … Continue reading “Jordan’s Spring Thesis Update”

Jordan Bradley Thesis Update (December)

Transparency. I don’t have much done, I think this has become a bit obvious over the weeks as I show very little amounts of progress every week. The class hasn’t been all that helpful, nor has the fact that I just don’t have the time and motivation to work like I need to when I’m … Continue reading “Jordan Bradley Thesis Update (December)”

Jordan Bradley’s Senior Thesis/Thesis Update

As it stands, a refresher on what exactly my thesis is. A summary of “Beat ’em Up! You’re the Summoned Hero!” “Beat’em up! You’re the Hero!” is a beat’em up style game at its core. The frame for it is that the main character(s) you play have essentially been kidnapped from there world and have … Continue reading “Jordan Bradley’s Senior Thesis/Thesis Update”