Justin’s Research Update #1

First things first, we must understand how Augmented Reality works. Augmented Reality uses cameras and depth sensors to understand and map the physical world. These cameras use images to track our location in the room which is known as localization. SLAM stands for “simultaneous localization and mapping” which is the continuous act of mapping the … Continue reading “Justin’s Research Update #1”

Justin’s Research Plan

Augmented Reality A large portion of my research for this project will be diving deeper into Unity. Through Unity, I can create 3D objects and particle vfx for the augmented reality accessories to the tattoo. Unity offers a tool called a vfx graph that helps users create detailed particle effects that will be very useful … Continue reading “Justin’s Research Plan”

Justin’s portfolio map

Throughout my time in college, I have focused on 3D art with a heavy interest in games. I knew that I wanted to end up in the game industry creating characters, assets, or environments. I have had experience creating modular environments, game assets, and rigging/animating a character. Unfortunately, my external hard drive and project files … Continue reading “Justin’s portfolio map”