Planning the Prototypes

My prototyping will more than likely be covering the music, the story, and the aesthetics of both characters and environment. The reason behind me selecting these to present for public constructive critique is because I believe them to be the most important, specifically the sound and story. I have already begun to work on a … Continue reading “Planning the Prototypes”

Dylan J. – Prototype Plan

Being that I’m going for a 2D animation pilot/pitch episode for my thesis, I feel that that two main factors to focus on for the project would be the software/tools I used for production and the overall quality of the content. These are rather large in scale in the sense for prototyping, and since I’ve … Continue reading “Dylan J. – Prototype Plan”

Dylan J. – Professional Event Report

I tuned into a Live Virtual Summit, but what was it, exactly? Since I’m looking to do an animated thesis project, focusing on 2D animation specifically, so I was on the hunt for potential events that might help give me some insight on how to go about production. I had actually found this event that … Continue reading “Dylan J. – Professional Event Report”

Courtney’s Prototype Plan

For November 9, I’m planning to have results from a paper prototype version of my project. I already have an idea of how I’ll conduct the testing. I’ll be using a format similar to this Youtube video: https://www.youtube.com/watch?v=ZJccvLiWCps&feature=youtu.be  It’s called Pictive Prototyping where you basically use paper prototypes and based on where the user wants … Continue reading “Courtney’s Prototype Plan”