Tackling the Technical Challenges Last week after we had talked about our 2nd prototypes , Professor Ault had challenged us to think about the technical challenges we need to face in order to pull off our ideas. For me, what I had not thought of was exactly how I was going to create a random … Continue reading “Prototype #3”
Prototype 1 – a reflection and why it caused a roadblock
As I type this, Prototype 2 and 3 were presented in class and I was present for those – giving me tremendous feedback and giving more focus and hope for my project! However, there is a glaring blip in my progress for prototype 1, which I was not able to make the presentation for. At … Continue reading “Prototype 1 – a reflection and why it caused a roadblock”
Prototype 3 – how it went
With prototype 3, I went into class more confident and even more excited to share what I had come up with. I felt really good about Mozilla Hubs, and what I was able to learn and explore with the program. I think it holds much potential for follow IMM thesis students to display their works, … Continue reading “Prototype 3 – how it went”
Aydin Concept Ideas
Concept 1: My initial concept is probably one that I want to focus on. I want to combine fine arts, videography, and sound design to create an exhibit; a sort of space where I just recreate an environment. I really love combining visuals with music, so i’m thinking about creating an original piece to accompany … Continue reading “Aydin Concept Ideas”
prototype 3
for my prototype 3, i wanted to start working on the idea for how the interactive part of the comic worked, as well as how it would look. i got some good insight for coloring- people seemed to like the color a lot more than a regular black and white comic, which helped me decide … Continue reading “prototype 3”
Pat O’Callaghan Prototype 3
Unfortunately work really got in the way of my third prototype, however something came to mind that really stuck with me. Perhaps I am over complicating my project. It may be more beneficial to simplify things to improve the user experience and still keep my project in the same realm. The change I have been … Continue reading “Pat O’Callaghan Prototype 3”
Pat O’Callaghan Prototype 2 Review
My second prototype shifted from my initial plans after receiving some of the feedback from the first prototype. For this prototype I decided to work more on how the camera will be implemented into the project in ways that wont hinder the experience. I came up with a couple of different ideas on where to … Continue reading “Pat O’Callaghan Prototype 2 Review”
Prototype Plan
The focus of my prototypes I am going to do for this project are to work through a couple of different aspects of my project. The first aspect I will be putting my focus into is the overall design of how the program/ application will work in terms of the interface and the setup process, … Continue reading “Prototype Plan”
Professional Event Report
For my report, I am reviewing a virtual live even I had attended. The event was THE SANDMAN UNIVERSE: ENTER THE DREAMING, an online panel hosted by writer Neil Gaiman and actor Yvette Nicole Brown. The panel discussed the Gaiman’s comic series The Sandman, and his experience writing it and turning it into the famous … Continue reading “Professional Event Report”
Jordan Bradley Thesis Update (December)
Transparency. I don’t have much done, I think this has become a bit obvious over the weeks as I show very little amounts of progress every week. The class hasn’t been all that helpful, nor has the fact that I just don’t have the time and motivation to work like I need to when I’m … Continue reading “Jordan Bradley Thesis Update (December)”